Burning Archive
The Burning Archive
52. Professions and Guilds in Games and History
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52. Professions and Guilds in Games and History

When we play computer games, especially role play games like World of Warcraft or Skyrim, it is no surprise we don’t do our day job. Noone wants to play a night elf project manager in WOW or a Nord uber contract driver in Skyrim. In games, we see a different pre-modern world of work - of artisans, craft skills and guilds. Was this world ever real, and what does this fantasy world of work tell us of our collective memory of work and collective organisation? Join Jeff Rich on this fascinating tour of the history of work, guilds and unions, and the global transformations of ideas of work in the 19th, 20th and 21st centuries.

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Burning Archive
The Burning Archive
On The Burning Archive Jeff Rich talks about history, culture and the emerging multipolar world. This is the podcast where the past is not dead, the past is not even past. Tune in each week for a big issue in world affairs, some real history, and a fragment from the cultural heritage of the multipolar world. Jeff Rich is an independent author, historian, and retired (minor) government official. Free weekly newsletter at jeffrich.substack.com